Macintosh games development contacts macrun's game development team emails
For the team, sales and technical support, on new email :
Macrun : Macintosh games development
mac games design team
MacRun brings together professions which are very distinct from one another in order to produce its games. Artists, designers and computer scientists whose aim is to create the best games for the Mac. Here is a brief introduction to the team that created this game back in 2000 - 2001:

Richard Soberka, is the developer of the game engine and the scriptwriter for Captain Bumper.

Richard Mariencourt, is the art director and main graphic designer.

Christophe Fitero creates the level designs and the characters for the games.

Mathieu ‘Frosties’ Caramella is media manager and level disigner.

Jens Nilsson from FadeOut Studio, composes the music and the sound effects for the games. He is known for composing the music for Nanosaur, among others.